FUSION - Future Social Interaction in XR
In plain English
AI plain-English summaryWhen you put on a virtual reality headset, the person standing next to you in the same room may be seeing a completely different world—and that mismatch can make social interaction awkward, confusing, or even impossible. This project tackles a fundamental gap in immersive technology: we do not yet know how to keep social interactions stable when people experience different blends of physical and virtual reality. As individuals move between real and digital environments, their social signals—eye contact, gestures, tone of voice—can collide or fail to align, destabilising conversation and shared understanding. FUSION will develop new models that fuse social signals across different realities, allowing people to interact more naturally even when their visual or auditory experiences diverge. The team aims to create the first-ever measurements of interaction stability and quality in hybrid reality/virtuality. This is primarily fundamental research into how humans behave when reality is no longer shared. If successful, it could eventually underpin everything from remote surgery and collaborative design to everyday video calls and virtual meetings—any situation where people need to work or socialise together across mixed realities.
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