Completed Arts, Culture & Design Computing & AI

ASAP - A Scalable 2D/3D Architecture for Cross Media Virtual Production

In plain English

AI plain-English summary

A film studio, a games developer, and a visual effects company are building a single digital pipeline that lets the same 3D assets—a virtual city, a CGI character—move seamlessly between a movie set, a video game engine, and a TV edit suite without being rebuilt from scratch. Today, film, TV, and games teams create separate versions of the same digital content, wasting time and money. A prop modelled for a film’s previsualisation stage cannot be used directly in the final render or in a game without manual rework. This project aims to collapse those separate production stages into one continuous workflow, using scalable rendering that adjusts quality on the fly—real-time for live previews, near-line for final output. If successful, the tools and software developed here could let a director see a finished-quality composite on set, a game developer pull in a film-grade asset instantly, and a VFX artist light a scene interactively. The consortium includes the UK’s largest visual effects company, three specialist media-tech firms, and a leading independent games studio, giving the work a direct route into commercial production pipelines.

View original technical description
ASAP is a two-year project to research, develop and demonstrate a new pipeline, tools and processes for rendering and reviewing CGI and video-based media, at appropriate levels of quality for real-time, interaction-time and near-line use cases. The results will facilitate the cross-media creation and use of assets for film, TV and games and compress the present stages of preproduction, production and postproduction, eliminating the need to re-create assets from scratch for different uses. The project will advance the state of the art in asset preparation, scalable dynamic rendering and shaders, production visualisation, lighting interaction, real-time combination of 2D and 3D assets, and the unification of media processing pipelines. It will deliver a range of new tools, applications, software and production services. The project is a large-scale cross-industry initiative by a consortium comprising the UK’s largest VFX company (DNeg), three world-leading SMEs specialising in media technology creation (FilmLight, Ncam and The Foundry), and the UK’s leading independent games developer (Rebellion).

View the original record at the funder ↗

Related Research

Grants with similar aims, by meaning.

NREAL: Real-Time Computer Graphics for Professional Augmented Reality
Disguise vp
Productivity Optimised Pipelines for Digital Production (ProDip)
Smart Asset re-Use in Creative Environments
Cross-platform Open Media Production and Operation at Scale Ecosystem (COMPOSE)

Original classification

Collaborative R&D

Plain English summaries and category classifications on this site are generated by AI and may not perfectly reflect the original research.